Eclipse Phase Scenarios List

Questions about what scenarios are available come up a lot on places like Discord, so I thought it might be worth sorting an at-a-glance summary page with both official and unofficial sets. I might treat this as an ongoing project as obviously new stuff does come out from Posthuman from time to time, and as homebrew, plus I’ll probably miss a few good ones.

Many of these are of course First Edition, so need more or less stat conversion if playing in Second, and I’ve marked them [1e] or [2e] to denote this. Many of the 1e PDFs were released by Rob Boyle on his blog a while back, but are also available via Drivethru RPG — folks are encouraged to give them the value of that thing they made cos y’know, it’ll help them make more. Where the scenario is PDF I’ve included page counts as a vague guide to how in-depth and long the story is likely to be.

To look for scenarios set in specific regions search for keywords Solar, Mercury, Venus, Luna, Earth, Mars, Main Belt, Jovian, Saturn, Uranus, Neptune, Kuiper, Deep Space and Exoplanet.

Last update: Nov 2023

Official

Acrimony [2e]
Duration: Short, One-shot
Pages: 14
Theme: Mystery, investigation
Location: Kongyun | Main Belt
Introductory scenario. Players investigate the death of one of their own who was investigating strange goings on. (a few homebrew/extracted assets are available here).

Bump In The Night [1e]
Duration: Short
Pages: 11
Theme: Criminal
Location: Parvati | Venus
This romp takes the characters to a Venusian aerostat. While Parvarti is well known as a place of lust and pleasure, what they encounter involves little of that! Bump in the Night can be played using the Sample Characters from the Eclipse Phase core rulebook or Sunward, and includes files in both portrait and landscape alignment.

Continuity [1e] [2e – fan converted]
Duration: Short, One-shot, Campaign-compatible
Pages: 15
Theme: Exsurgent threat
Location: Istari & Kepler Station | Kuiper Belt
The characters, researchers on a remote outpost, check in for a backup — and awaken in new bodies to discover two weeks of their lives are missing. They have limited time to find out what happened to their previous selves —and deal with a looming threat. By default Continuity uses sample characters from the EP1 core rulebook or Sunward

The Devotees [1e]
Duration: Medium, Campaign-compatible
Pages: 27
Theme: Criminal
Location: Legba (Nine Lives HQ | Main Belt)
Pit your Firewall team against Nine Lives, the most ruthless syndicate of soul thieves in the System. Investigate a horrifying new psychosurgery technique that creates worshipful slaves. Includes new information on the organization and key figures in the Nine Lives crime syndicate. Includes details about Legba, Nine Lives’ asteroid stronghold in the Main Belt. Includes hooks for future adventures against Nine Lives.

Ego Hunter [1e]
Duration: Short, One-shot, Campaign-compatible
Pages: 40
Theme: Criminal, mystery
Location: Anyang Settlement | Hellas Planitia | Mars
Players take on the role of different forks of the same person who work together to track down their original (alpha) self, who has gone missing and is wanted for murder. They soon find the situation is even more complicated and dangerous than it seems. By default Ego Hunter uses both provided characters and sample characters from the EP1 core rulebook. Includes one map, player handouts, landscape version.

Glory [1e]
Duration: Short, One-shot, Campaign-compatible
Pages: 24
Theme: Exsurgent threat
Location: Unknown [players need to disover]
Agents of Firewall investigate a missing comrade and are pitted against a legacy of the TITANs that destroyed Earth. Track a missing Firewall proxy to the darkest reaches of the outer solar system. Interact with anarchist space habitats on the way to exploring a remote space station. Challenge smart, evolved space predators armed with TITAN tech on their home turf.

Million Year Echo [1e]
Duration: Medium, One shot or Campaign
Pages: 27
Theme: Exsurgent Threat
Location: TQZ | Mars
Venture into the TITAN Quarantine Zone on the trail of a scientist with a dangerous secret. Explore the ruined colony of Qurain, as well as a derelict airship. Face new and deadly Zone denizens along with exotic digital hazards. Can be combined with Zone Stalkers sourcebook for extended play.

Overrun [2e]
Duration: Short, Stand-alone, Campaign-compatible
Pages: 24
Theme: Gatecrashing Op
Location: Teragula | Exoplanet [via Pandora | Saturn] 
The team explore hostile marrow swamps, and the frontier terraforming outposts there. Designed as an introductory scenario, includes further ideas for plot hooks and complications.

Xenovore [2e]
Duration: Medium, Stand-alone, Campaign-compatible
Pages: 39
Theme: Gatecrashing Op
Location: Vishnu | Exoplanet
A team of xenoarcheologists on Vishnu unearth a spectacular find. But the expedition’s backer and lead archeologist is more interested in making reality XP recordings than good science. Incautious inquiries lead to an infection risk. If they don’t react quickly, the team will need all of their wits to make it back to the Pandora gate amidst a major infection event. Details the cloud forests of Vishnu and it’s slug-like fauna.

Homebrew

An Essay towards a Real Character and a Philosophical Language [1e]
Duration: Short-medium
Pages: 13
Theme: Infiltrate and destroy
Location: Ashoka | Mars
by Anders Sandberg
University researchers have been looking into the creation of a new language to “clarify reality”. It’s gone wrong.

The Black Spot [1e]
Duration: Short
Pages: 14
Theme: Treasure hunt
Location: Extropia | Main Belt
by Anders Sandberg
Players go on an expedition to uncover Pre-Fall cache, and find more than expected.

Crater Dreams [1e]
Duration: Medium
Theme: Firewall Investigation, unknown threat
Location: Terra Sirenum | Mars
by The Alexandrian
Three weeks ago an asteroid slammed into a barely-inhabited Martian backwater. It seems to have been launched from the Vulcanoids, in the last days of the Fall …

Dust to Dust [1e]
Duration: Short
Pages: 7
Theme: Ship Raid
Location: Anatanus Freighter | Deep Space
by Marc Huete in The Eye Fanzine
Intercepting ship which was captured by pirates while en route from Venus to Jupiter. It is carrying 100 tonnes of antimatter.

Exsurgents Under The Sun [1e]
Duration: Short, Recommended as an inter-Campaign surprise
Theme: Exsurgent
Location: Eden | Mercury
by Costan Sequeiros in The Eye Fanzine
The team are, for whatever reason, on a lay-over at Eden when it slowly becomes apparent that things in the hab are not right.

A Fistful of Shekels [1e]
Duration: Short, One-shot
Pages: 8
Theme: Close protection, threat elimination
Location: Gelem hab | Main Belt
by Mellonbread
A hitherto unknown Futura model has shown up, and various groups want it for examination. Help your faction be that group, or make sure others can’t have them.

From Blinding Heights [1e]
Duration: Long, Three-part Campaign
Theme: Political conspiracy
Location: Tharsis region | Mars
by A W Daberton
Part 1: Chain Reaction 
Part 2: Dance With The Devil
Part 3: Kill The Queen
From Blinding Heights casts the player characters as Firewall sentinels operating in the martian city of Olympus (NB// in 2e the city was retconned as Pavonis). There they must stop a sinister conspiracy attempting to ignite war between the Planetary Consortium and Locus.

The Gate War [1e]
Duration: Long, Campaign
Pages: 33
Theme: Exploration, conflict
Location: Rorty | Exoplanet
by Anders Sandberg
Players are sent on an exploratory mission to the planet, and discover an ex-human presence that is not playing nice.

I’d Strike The Sun if it Insulted me [1e]
Duration: Short, One-shot
Pages: 4
Theme: Monster hunt
Location: Solar corona
by Mellonbread
A beast is stalking habs close to the Sun. Players will need to suit up in heat-resistant morphs and hunt it down.

Indigo Latitude [1e]
Duration: Medium-long, Campaign
Pages: 41
Theme: Exploration
Location: Jovanovich aerostat | Jupiter | Jovian Space
by Anders Sandberg
The Jovian Republic has found a TITAN-built station tethered in the Jupiter atmosphere.

Lurking in Every Flower [1e]
Duration: Medium
Pages: 27
Theme: Discerning reality
Location: Unclear
by Anders Sandberg
A new petal has been produced aimed at allowing people to explore their subconscious memories. It has a side-effect however: Producing distributed minds.

My Invisible Friend [1e]
Duration: Medium, Campaign
Pages: 32
Theme: Rogue AGI, social rebellion
Location: Heinlein station | Luna space
by Anders Sandberg
Firewall team is sent in to secure dangerous technology in the middle of a revolution. Can be used alongside Think Before Asking as part of a longer campaign.

Pearldrive [2e]
Duration: Short, One Shot
Pages: 13
Theme: Introduction, Exsurgent
Location: San Martin hab [abandoned] | Europa | Jovian space
A friendly capture the flag competition goes wrong when the team is lured into a far more deadly game.

Psi-Chosis [1e]
Duration: Medium
Themes: Exsurgent threat, Psi, Firewall investigation
Location: Nova York | Main Belt
by The Alexandrian
Firewall has been tracking a series of apparent async events and believes the most recent Black Light Incident is the team’s best lead.

Red, Red, Red! [1e & 2e versions available]
Duration: Medium, Long, Campaign-compatible
Pages: 38 (1e) 29 (2e)
Themes: Social rebellion, Exsurgent threat
Location: Tharsis | Mars
by Anders Sanberg (2e conversion by Saii)
A firewall team is sent to investigate the origins and potential threat posed by the discovery of an exsurgent-tainted shipment of smuggled fabricators.

Think Before Asking [1e]
Duration: Medium, Campaign
Pages: 33
Theme: Rampant seed AI, Simulspace mazes
Location: Phelan’s Recourse | Saturn
by Anders Sandberg
Investigating a strange rogue antimatter warhead leads the team to a remote hab … Can be used alongside My Invisible Friend as part of a longer campaign.

Water, Water Everywhere [2e]
Duration: Short
Theme: Dungeon crawl, Firewall, Exsurgent
Location: Flores Spar | Locus | Jovian Trojans
by Saii
An early strain of the exsurgent virus has been planted on a mote in a critical water utility module and is now trying to escape a local lockdown. It’ll need wiping out – but carefully.

Where the Heavens Meet The Earth [1e]
Duration: Medium
Theme: Treasure hunt, Raid
Location: Earth
by: Ingratiate
The discovery of an immense data cache in the Qilian mountains has prompted members of the hyperelite Kuo family to fund an expedition to humanity’s blighted, exsurgent-infested cradle. For whoever shows up, be they criminals, mercenaries or Firewall agents, the risks and potential payday are enormous.

Nano Ops

There are also various shorter scenario sketches from Posthuman, and some others which are either a bit hard to follow or not fleshed out enough to count as full adventures, which are listed below:

All That Glitters [2e]
Location: Profunda | Enceladus | Saturn
by Posthuman
The characters navigate political intrigues and spy games to target a diplomat at an exclusive soiree.

Armstrong’s Gold
Theme: Treasure Hunt
Location: Luna
by Anders Sandberg
There’s something worth finding outside Nectar, but it’s not a very safe trip.

Better on the Inside [2e]
Location: Yetti | Exoplanet
Theme: Gatecrashing
by Posthuman
Gatecrashers enter an abandoned alien tomb and find the threat of death still viable.

Binge [2e]
Location: Pathfinder City | Mars
Theme: Criminal
by Posthuman
An investigation into missing people and a lost drug stash leads to the unexpected.

Body Count [2e]
Location: Ranger Impound Station | Mars
Theme: Criminal
by Posthuman
The characters rescue a triad ally’s cortical stack from a Martian Rangers’ resleeving facility—and things go wrong.

The breakfast says: Hi!
Theme: Investigation
Location: Any hab
by Anders Sandberg
Your sandwiches start talking.

Divided Intentions [2e]
Theme: Firewall
Location: Magonia aerostat | Venus
by Posthuman
A mission to invade a black lab requires a unique mind-jacking approach

Grinder [2e]
Theme: Exsurgent threat
Location: Helm Hotel | Extropia | Main Belt
by Posthuman
Firewall tracked an exsurgent package to an experimental food theater. Now the characters must intercept it before it infects thousands.

Router Case Files
Pages: 24
Collection of story hooks.

The Olympus-Elysium Run [2e, but uses 1e supplement]
Duration: Short, Campaign-compatible
Theme: Dungeon run, Exsurgent threat
Location: TQZ | Mars
by Saii
Crossing the quarantine zone for fun — and to stop an Exsurgent threat. Designed to work with Red, Red, Red!

Threat Survey: the Grand Hole
Theme: Exsurgent threat, TITAN threat
Location: TITAN borehole | Arabian Sea | Earth
by Saii
Turns out a bore hole off the coast of the former Pakistan is more active than it should be, and that could be a major problem.

Tag, you’re it!
Theme: Chase, mystery
by Anders Sandberg
Someone sends you a message that’ll make life … interesting

This One’s Got Legs [2e]
Duration: Short
Theme: Base defence
Location: Cobweb | Oberon | Uranus
by Saii
Hypercorp Black Crow has gotten onto the anarchists’ main farcasting site on the strategically vital moon of Oberon and is causing havoc.

Unbodied
Theme: Firewall
Location: Rimward
by Posthuman
A mission to a remote lab requires digital solutions.

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